icb 的支持平台

时间:2020-06-16 18:18:23   收藏:0   阅读:60

MTLFeatureSet_iOS_GPUFamily4_v2

A11

iphone8 iphone8pllus iphoneX

https://developer.apple.com/documentation/metal/indirect_command_buffers/encoding_indirect_command_buffers_on_the_gpu

 

 

vulkan

https://www.khronos.org/registry/vulkan/specs/1.1-extensions/html/chap30.html#device-generated-commands

 

Direct3D11 DrawIndexedInstancedIndirect

OpenGL versions before 4.2

OpenGL ES versions that support indirect draw, the last argument is reserved and therefore must be zero.

 

Shader Model 4.5 

#pragma target 4.5 (or es3.1)

https://docs.unity3d.com/ScriptReference/Rendering.CommandBuffer.DrawProceduralIndirect.html

https://docs.unity3d.com/Manual/SL-ShaderCompileTargets.html

 

也就是说 如果做gpu driven

iphone8起

原文:https://www.cnblogs.com/minggoddess/p/13143376.html

评论(0
© 2014 bubuko.com 版权所有 - 联系我们:wmxa8@hotmail.com
打开技术之扣,分享程序人生!