UE4 执行Console Command ----ExecuteConsoleCommand

时间:2015-12-10 23:37:53   收藏:0   阅读:1673
void UKismetSystemLibrary::ExecuteConsoleCommand(UObject* WorldContextObject, const FString& Command, APlayerController* Player)
{
    // First, try routing through the primary player
    APlayerController* TargetPC = Player ? Player : UGameplayStatics::GetPlayerController(WorldContextObject, 0);
    if( TargetPC )
    {
        TargetPC->ConsoleCommand(Command, true);
    }
}
ExecuteConsoleCommand

 

原文:http://www.cnblogs.com/linqing/p/5037357.html

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